updated wine to bleeding edge
updated dxvk to git
updated vkd3d-proton to git
updated dxvk-nvapi to latest upstream proton
pulled in latest upstream proton bleeding edge changes
added farlight 84 patch update
VR fix for Beam.NG.Drive added (#106 thanks gamingdoom)
NVIDIA Reflex implemented (#104 thanks loathingKernel)

protonfixes:

unified fix for cpu topology workaround (GloriousEggroll/protonfixes#167 thanks Root-Core)
unified fix for protonaudioconv workaround (GloriousEggroll/protonfixes#168 thanks R1kaB3rN)
unified fix for xliveless xlive workaround added (GloriousEggroll/protonfixes#170 thanks Root-Core)
unified fix for esync/fsync enable/disable added (GloriousEggroll/protonfixes#169 thanks R1kaB3rN)
cutscene audio in BlazBlue Centralfiction workaround added (thanks spifferoo)
game fix added for Renegade Ops (thanks Root-Core)
cleanup of deprecated LAA, dxvk-async, and win32 helper functions (thanks R1kaB3rN)
cutscene audio fix for The Great Ace Attorney Chronicles workaround added (thanks eagleflo)
game fix added for The Forest (thanks Root-Core)
updated fix for Super Naughty Maid 2 (thanks R1kaB3rN)
  • Grass@sh.itjust.works
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    10 months ago

    Is there an easy way to chase down further details of the specific game fixes? I played the forest recently on 8-25 and great ace attorney on 7 something iirc, and I have no idea what they fixed as I don’t recall any problems at all.