The one that’s part blue, didn’t notice it at first but I think it’s mixed use.

  • omenmis@beehaw.org
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    1 year ago

    that’s awesome!

    unrelated but i think it’s really funny that both cities skylines 2 and counter strike 2 are being talked about around the same time, thus both get CS2

  • Rowin of Win@beehaw.org
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    1 year ago

    For a shockingly long moment I thought this was about Counter Strike 2.

    Still, awesome, mixed use zoning, maybe we can have tram lines with grass and tunneled train lines.

  • Illecors@lemmy.cafe
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    1 year ago

    CS will forever be ingrained as Counter-Strike in my brain.

    I am looking forward to the new Cities Skylines, though! Might need to upgrade the hardware in the meantime

  • relevants@feddit.de
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    1 year ago

    Im very excited for the sequel. Graphics look much better and it has a lot of features people have been asking/hoping for.

    The only thing I’m disappointed about is that zoning is still entirely grid based, so there is no way to fill curves and corners nicely.

    • TheNumberOfGeese@feddit.uk
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      1 year ago

      I’ve spent many happy hours playing the original… My only gripe is that it always turned into a traffic management sim. Yes there were other challenges, but traffic was always front and centre. (At least for my cities)

    • kartonrealista@lemmy.world
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      1 year ago

      Contemporary? That’s how it’s always been. Zoning is new, and Euclidian Zoning is extremely recent and only really prominent in NA. In the past people would be able to have literally any use in any bulding.

      • candlebury@lemmy.world
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        1 year ago

        True I was mostly commenting about how citybuilders are often stuck with strictly differentiated zoning of the of the Modern and Industrial periods, not the entire history of urbanism.