My heavy CS days were early in csgo days. Back when the skin gambling scene and the pro scene were popping early on. My buddies and I would watch the pro games and then get all hyped to improve and we would jump into ranked only to get fucking pub stomped. Good times. Eventually we did start getting good. I only ever got to whatever rank was below global and only two of my buddies ever got to global.
However my top fps bragging moment was actually in valorant when it was a closed beta still I absolutely shat all over pro csgo player at the time named JDM in a lobby. Top fragged and completely dominated him the entire match.
That was when I peaked in my fps gaming lol. It’s all been downhill since. I’m still better than most people at fps games in general, but I am not as sharp and snappy as I was when I was a younger man with way more free time to practice and improve every night.
They wouldn’t say “you’re getting beaten by a girl” as much as they would respond to the guys losing their minds who happened to be below them on the scoreboard by saying things like “Why are you yelling at her she’s playing better than you are shut up”. Kinda way.
And the worst part of it is that probably half of those hours happened within a few years in the middle there. I played like 6 hours a night every night with my friends. Good times but yeah…
If it makes you feel any better those hours were spread out over the last 10 years or longer. I can’t even remember when I started. Just one of those ol’ reliable games for me.
I have ~10k hours in counterstrike across multi game versions and accounts. I noticed a similar thing over my years. The players doing well in a match were often neutral towards gamer girls, but the guy having a shit match would be the fastest sack of shit every time. Especially if one of the top fraggers pointed out they were being beaten by a girl.
Obviously there are always exceptions to any rules but in my anecdotal experience the guys who were confident in their abilities didn’t care about women but losers would attack them just for speaking.
Pretty much all the racing games from my childhood. I remember them having super realistic grip and aerodynamics, but playing them again compared to even sorta SIM modern racing games today is just night and day.
I will blame my 1000+ hours in beamNG for some of that. Once you have seen super detailed soft body physics it’s hard to play anything that doesn’t have it. Wreckfest 1 had a decent hybrid soft/ridged system that worked for that game. Seems the second game that just dropped on early access improves on it some, but I’m gonna wait for the full release before I pull the trigger on that one.
Gex should have cursed whenever you took damage for sure.
That’s the best part. It’s actually the same name either way. They just pronounce “dipshit” different than we do is all.
I think it depends on the bike entirely.
My MT-07 had a stiff clutch (to me) when I got it but eventually I got comfortable using 2 fingers.
Rode my buddies Honda rebel 500 and that thing had a clutch you could pull with a whisper. That bike was the least amount of effort I have ever needed to actually ride anything.
Rode another buddies ninja zx-6r and that clutch required full hand from me the whole time. He uses two but idk how.
Ultimately I think it just comes down to familiarity with the bike and the hand strength you form over time.
I don’t know the answer to your question specifically but I will say that many specialty vehicles have the seats in all sorts of unusual locations because of the task they perform and it is irrelevant where in the world they are as far as I know.