Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

  • Chronographs@lemmy.zip
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    18 hours ago

    I sure love experiencing their carefully crafted intro sequence in 4fps/windowed 480p/etc.