Just wanted to publicly announce this project at this point in time. All the info is on the GitHub page. If you have any feedback, or find any bugs or issues, please let me know in the comments.
Just wanted to publicly announce this project at this point in time. All the info is on the GitHub page. If you have any feedback, or find any bugs or issues, please let me know in the comments.
If you can make level 1 a single hexagon and introduce the hexagon of hexagons in level 2, people might understand it faster.
Probably a good idea, but not one that fits my current vision of the game, unfortunately. Especially since my main idea for adding complexity is increasing the number of sides (square->pentagon->hexagon), so each level already has a different-looking playfield.