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Handhelds have always been one of our greatest passions. Some of our earliest memories were with the Game Boy DMG and the Game Gear, eating through AA batteries like some sort of
Both are good examples, but the one that probably bothered me the most was Dawn of Sorrow. The castlevania game that would force crappy stylus patterns to finish off a boss, but otherwise had no touch usage. I swear I had to kill some of the later bosses 4-5 times because of the touch not working right.