I would recommend checking protondb once if something isn’t working. Simply using a different proton version or adding a launch parameter that others share can often work. I don’t understand half the stuff I copy paste but it does work well so worth spending a minute to check it.
there is a single game i can think of that straight up refuses to run under wine for actual technical reasons and that’s gnoll hack because it apparently uses some extremely specific parts of the .net library that wine can’t do
Is that last 10% all about DRM and anti-cheat?
Basically yes.
Probably… with many cases of “we could support Linux without any problem but we don’t do because we just don’t want to” included.
Game devs don’t need to do much, or anything. Proton, wine, DXVK ecosystem supports almost everything out of the box.
That’s my point. It would often just run so they go out of their way to not support Linux.
If they run fine, then what is the problem?
I’ve seen native linux ports of games that ran worse than the win/proton version.
I tried playing the BC Piezophile demo recently but it kept crashing on the main menu.
I’m someone who doesn’t do tinkering. If it doesn’t work then I move on to a different game until it or proton updates.
I would recommend checking protondb once if something isn’t working. Simply using a different proton version or adding a launch parameter that others share can often work. I don’t understand half the stuff I copy paste but it does work well so worth spending a minute to check it.
I don’t have the patience for even that minimal amount of troubleshooting. So I just leave it be until it fixes itself.
there is a single game i can think of that straight up refuses to run under wine for actual technical reasons and that’s gnoll hack because it apparently uses some extremely specific parts of the .net library that wine can’t do