Ben Hanson interviews Bruce Nesmith about his long career at Bethesda Softworks, where he was the lead designer on The Elder Scrolls V: Skyrim, senior system…
Ben Hanson interviews Bruce Nesmith about his long career at Bethesda Softworks, where he was the lead designer on The Elder Scrolls V: Skyrim, senior system…
I really just can‘t tolerate how poorly it runs compared to how it looks. They‘d have to double the framerate somehow for me to buy it and that‘s pretty much impossible.
Any chance you’re on an Nvidia card perhaps? It was shipped with only AMD upscaling because for some stupid reason it’s an industry standard to ship with time limited exclusivity for some stuff like that.
I’ve found that the mod (and probably update in the future) to add Nvidia DLSS helps a lot.
Still dumb that behind door deals between executives/sales can hinder otherwise good games like this though.
You mean the AMD upscaling that works on any companies hardware?
There’s plenty to complain about but if it’s going to support one solution, it should be the one that works for Nvidia and Intel too.
Ah okay fair enough, I’m not super knowledgeable about the newer software sided stuff like DLSS and Upscaling. I didn’t realize the AMD upscaling worked on all systems.
I saw tests where the upscaling performed comparatively worse on Nvidia and Intel rather than AMD and assumed that the upscaling was actually exclusive, my apologies.
No worries, sorry if I was a bit aggressive with my response
I mean it looks awful unless on FSR quality, so in a way it’s not a super great situation. Ideally it should come out with all the solutions to better leverage the hardware at hand, but exclusivity deals and lack of technical ability are a thing.
I am and I am using a DLSS mod and it‘s working. But getting to a stable 60 in Starfield is just… If it looked like Cyberpunk raytraced then I‘d get it, but it really does not look like it should be a heavy hitter. I smell technical failings.