ijeff@lemdro.id to Technology@beehaw.orgEnglish · 1 year agoWhy Unity felt the need to “rush out” its controversial install-fee programarstechnica.comexternal-linkmessage-square27fedilinkarrow-up151arrow-down10
arrow-up151arrow-down1external-linkWhy Unity felt the need to “rush out” its controversial install-fee programarstechnica.comijeff@lemdro.id to Technology@beehaw.orgEnglish · 1 year agomessage-square27fedilink
minus-squaredetectivemittens@beehaw.orglinkfedilinkarrow-up4·1 year agoI was just amazed that it took him so long to roll out a predatory monetization model…
minus-squarecwagner@beehaw.orglinkfedilinkarrow-up1·edit-21 year agoI don’t play AAA games (except BG3 if that has 3 A’s), but my wife plays The Sims, and between some cheap DLCs and mods, it seems like it’s almost free for tons of content?
minus-squareAltima NEO@lemmy.ziplinkfedilinkEnglisharrow-up1·1 year agoI mean this guy was the one behind the whole “project $10”
I was just amazed that it took him so long to roll out a predatory monetization model…
I don’t play AAA games (except BG3 if that has 3 A’s), but my wife plays The Sims, and between some cheap DLCs and mods, it seems like it’s almost free for tons of content?
I mean this guy was the one behind the whole “project $10”