Same experience, but don’t newer releases of godot allow you to rename and move files within the editor file manager (automatically updating all the references) to avoid such problems?
that only works for certain file types afaik. I know in 4.1 there was one time I messed with a files location and had to update manually, forget which file type it was though
Same experience, but don’t newer releases of godot allow you to rename and move files within the editor file manager (automatically updating all the references) to avoid such problems?
that only works for certain file types afaik. I know in 4.1 there was one time I messed with a files location and had to update manually, forget which file type it was though
It appears the newly released Godot 4.2 has had some work done i that regard. I have only read the announcement, haven’t tested yet.