Joe Klemmer@lemmy.myserv.one to Game Development@programming.dev · 11 months agoThe five pillars of emergent gameplaywww.gamesindustry.bizexternal-linkmessage-square5fedilinkarrow-up113arrow-down13file-text
arrow-up110arrow-down1external-linkThe five pillars of emergent gameplaywww.gamesindustry.bizJoe Klemmer@lemmy.myserv.one to Game Development@programming.dev · 11 months agomessage-square5fedilinkfile-text
minus-squaredlpkl@lemmy.worldlinkfedilinkarrow-up1·11 months agoBasically why I hate how player notes and death ghosts are tied to player invasions in SoulsBorne games
Basically why I hate how player notes and death ghosts are tied to player invasions in SoulsBorne games