hello again, also i still cant really code…
Im not sure where to start becasue im more visaul learner so when i see godot’s docs my brain exploids but that might be the only way. im not even sure if i should use godot and i recently got rpg maker 2003 from steam but i have yet to use it becasue im a bit intimidated. so how should one learn godot and which version should a beginner use? also shoudl i post a game if it stinks or should i wait to get better?
also if you have any tips for rpg maker also let em know.
For myself, i am a complete beginner with godot but have years of programming experience in general and do agree, the official docs are written in a way that assumes you know of programming concepts that are common in modern gamedev so they explain tools rather than concepts and best practices.
Thats sadly not so useful for people who are just starting out. Like others said, check out GDQuest but also i liked youtube videos from https://youtube.com/@PlayWithFurcifer they are amusing but mainly short and introduce concepts that i was not familiar with.
Most important thing is to start small, like really small scope to figure out which bits do what in both the ui and engine. And for a chance to try our different ways of getting things done. Once you try to implement x,y,z and think “this seems complicated” is a good chance someone explained a better, more reusable way to achieve the same result.