Nathan Sobo recently open-sourced Zed, a code editor that focuses on performance, integrates AI capabilities, and supports software teams’ collaboration out of the box. For performance, Zed leverages a Rust code base, multicore- and GPU-optimized code, with a custom Rust GUI framework. For collaboration, Zed relies on CRDTs and team channels. Zed is currently Mac only.
This is wrong. Their framework uses metal, which is an apple only graphics API.
My bad, I was referring to the new Linux implementation which is using Vulkan, which was not clear. The MacOS implementation only supports Metal, as MacOS does not support Vulkan natively. I assume the Vulkan implementation will also be what is used for the Windows build.