As far as I know, it’s usually not so in gaming and in software in general. But since software is easier to abandon when you feel like it (I know buildings, too, sometimes stand incomplete for decades) so it is easier to suddenly close the project and say goodbye to everyone working on that project.
As far as I know, it’s usually not so in gaming and in software in general. But since software is easier to abandon when you feel like it (I know buildings, too, sometimes stand incomplete for decades) so it is easier to suddenly close the project and say goodbye to everyone working on that project.