I’ve been a professional software engineer in the game industry for 22 years now. I started off in school at first on Apple computers with Basic, then when I got a graphing calculator in school I started writing tools for school work and games on it all the time. After college, I wasn’t sure what sort of software I wanted to work on (dot-com era), but one of my good friends talked me into applying to some game companies. I’ve been in a bunch of different companies since then but right now I’m working on online systems for one of the biggest online games.
How much, would you say, are the things you work on specific to games? Just trying to get a feeling for how difficult it would be to move from “general” backend engineering to backend engineering for a game.
I’ve been a professional software engineer in the game industry for 22 years now. I started off in school at first on Apple computers with Basic, then when I got a graphing calculator in school I started writing tools for school work and games on it all the time. After college, I wasn’t sure what sort of software I wanted to work on (dot-com era), but one of my good friends talked me into applying to some game companies. I’ve been in a bunch of different companies since then but right now I’m working on online systems for one of the biggest online games.
How much, would you say, are the things you work on specific to games? Just trying to get a feeling for how difficult it would be to move from “general” backend engineering to backend engineering for a game.