Meh, with games we want them to work independent of which type of controller we use, but display each driver’s specific button graphics as needed. I see no difference here. Do I want dynamic upscaling and auto-HDR for all graphics cards? Sure! Do I still want it optimized for each type of graphics card unless the hardware makers can - unlikely - present a unified API? Of course I do.
It’s a vendor specific feature, as opposed to something any graphics chip can use. It’s kinda like… endorsing a closed source driver feature.
Meh, with games we want them to work independent of which type of controller we use, but display each driver’s specific button graphics as needed. I see no difference here. Do I want dynamic upscaling and auto-HDR for all graphics cards? Sure! Do I still want it optimized for each type of graphics card unless the hardware makers can - unlikely - present a unified API? Of course I do.