Hey folks! First time poster and keen to get involved with the community.
I’m looking to all of you for any recommendations for an engine that’d suit what I’m looking to do. First and foremost, I have next to zero experience in developing, coding and all that jazz but once I know what engine to work with I’m keen to get to learning.
What engine would most suit a RPG game that’s 2.5D isometric view, is kind to new developers and has a whole load of reference material so I can teach myself as I go?
I’m fully aware that y’all probably need more information to work on so I’m happy to answer any questions that’ll help narrow down what I’m after.
Thanks!
Godot is my goto engine for 2D and 2.5D stuff. It’s fairly easy to pick up, it’s free, and open source, and there’s plenty or tutorials for it.
It uses GDscript which is a python like language, so it’s not too difficult to learn. That’s usually my recommendation to newbies.
But, I’d say try different things, and you’ll figure out what you like personally. You may find something totally different suits your personal taste and interests best.
I think Godot is what I’ll go for. Looking in to it, it seems like it’ll be pretty forgiving.
I found that they had some nice starting tutorials in their documentation. I found they got me up and running.