I’d like to start developing a board game I love playing. There’s an iOS implementation of it, but none for android. I don’t even know where to start and which principles I could possibly follow. I’ve been working as a (business) software dev for the last 20 years, so I have some clue about programming.
I don’t want to care too much about the graphics, it’s the computer opponents and the game rules I am interested in.
No language constraint ;-)
You could start with a multiplayer server that handles the game logic, and a command line client that that can interact with it, create a game room and invite someone to it. You can handle realtime communication with socket.io. Once you have the client and some game rules, you can implement the client on a frontend using a canvas or game engine. You could then add the bot opponents using simple random number generation and some basic strategies.
Are there patterns for rules and logic?
I think the command pattern would be useful. The user requests to perform a command. The command implementation can define preconditions and actions that mutate your game state.