Today, we’re continuing our commitment to give players more choice and value by introducing Xbox Game Pass Core, launching on September 14. Game Pass Core is the evolution of Xbox Live Gold. Game Pass Core will give players access to our advanced multiplayer network, a select collection of over 25 games to play with friends […]
Rocket League is cross-platform because it uses Epic Online Services. The multiplayer component offered by Valve on Steam and powering many of the games doesn’t work anywhere but on Steam, making it a closed system limited to other Steam users.
The bottom line is that yes, the game devs are free to use their own multiplayer systems but then what’s the role of recommending Steam in the context of this post? Why not PC as a whole?
That sounds like an entirely different issue. For a service that provides free online play, Steam is superior to the alternatives on PC. It has built in community forums, a group and chat service that rivals Discord, a large user base, and an easy to use storefront. Whether or not it’s a closed system is tangential to the argument that it is a free platform.
Rocket League is cross-platform because it uses Epic Online Services. The multiplayer component offered by Valve on Steam and powering many of the games doesn’t work anywhere but on Steam, making it a closed system limited to other Steam users.
The bottom line is that yes, the game devs are free to use their own multiplayer systems but then what’s the role of recommending Steam in the context of this post? Why not PC as a whole?
That sounds like an entirely different issue. For a service that provides free online play, Steam is superior to the alternatives on PC. It has built in community forums, a group and chat service that rivals Discord, a large user base, and an easy to use storefront. Whether or not it’s a closed system is tangential to the argument that it is a free platform.
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