After all the ruckus recently about the Dolphin Emulator for Wii and GameCube coming to Steam, and then being blocked - the team has now given up with the Steam release.
I kinda doubt Steam would allow for cloud saves on an emulator because they wouldn’t want potentially copyrighted data ending up in Steam cloud saves if a game saved DLC content or something to a save file. RetroArch is on Steam but I don’t think it supports cloud saves last time I tried it on my Steam Deck. In RetroArch’s situation, the non-Steam version has more core support than the Steam version so I end up using the non-Steam version (which is also provided via EmuDeck).
Edit: I’ve been corrected, looks like Steam Cloud would be a legitimately useful reason for Dolphin on Steam. I didn’t realize saves worked on RetroArch.
The main draw from steam integration would be cloud backups without needing to fiddle with other services between devices.
I kinda doubt Steam would allow for cloud saves on an emulator because they wouldn’t want potentially copyrighted data ending up in Steam cloud saves if a game saved DLC content or something to a save file. RetroArch is on Steam but I don’t think it supports cloud saves last time I tried it on my Steam Deck. In RetroArch’s situation, the non-Steam version has more core support than the Steam version so I end up using the non-Steam version (which is also provided via EmuDeck).
Edit: I’ve been corrected, looks like Steam Cloud would be a legitimately useful reason for Dolphin on Steam. I didn’t realize saves worked on RetroArch.
Retroarch team quite verbally says otherwise
https://store.steampowered.com/news/app/1118310/view/4645982290506568438
Retroarch supports cloud saves, it’s very nice to just play a game and know it will be backed up on Steam forever
They allow it for retroarch. They even keep a copy of my texture packs