Ever since the language puzzle in Tunic that got me to fill up 6 pocket sized pages of notes over multiple days while trying to puzzle it out as I tried to and, eventually, succeeded at translating the in-game “paper” manual, I’ve had a craving for games that force you to pull out a notebook and take notes/puzzle things out as part of the actual meta-gameplay mechanics, because the game doesn’t just do that thinking for you.

What other games are like this, even a little bit, that you’ve loved?

And to be clear, I don’t mean things like TTRPGs which are just inherently on paper. Those are cool and all, but aren’t this thing. I want things that force me to engage my thinking beyond what the inputs of a controller and medium of a screen and my short-term memory alone can do for me.

  • patjohbra@lemmy.loungerat.io
    link
    fedilink
    English
    arrow-up
    4
    ·
    edit-2
    1 year ago

    Since you already said Tunic, I’ll throw out Riven: The Sequel to Myst

    I played it several months ago for the first time and my desk was completely littered with sticky notes, most of which would have been incomprehensible to anyone else

    • Jarmer@slrpnk.net
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Tunic is a BIG one. The language puzzles, and the math puzzles. SO MANY NOTES.