YouTube is currently experimenting with server-side ad injection. This means that the ad is being added directly into the video stream.
This breaks sponsorblock since now all timestamps are offset by the ad times.
For now, I set up the server to detect when someone is submitting from a browser with this happening and rejecting the submission to prevent the database from getting filled with incorrect submissions.
I get what you mean, but don’t hate the player, hate the game. Even tho channels [have to] do that, there’s still a wide variety of content and the call to action doesn’t define the style of each individual creator.