But for iOS you’re forced to use Xcode for implementing certain things like permissions, build and upload.
You can do all that via VSCode as well if you so desire.
Permissions, configurations, etc. are essentially all just XML files and can be edited as such, building, running in simulator and uploading can all be done via CLI.
And if you’re not comfortable doing it via the terminal in VSCode, you can also find some extensions.
Personally as a native dev I don’t know why you’d want to of course, but to each their own.
Yeah, for the 100 bucks they take each year, just to be able to publish apps on their platform, there’s really no financial excuse for not making it better.
I still don’t understand why programmers are forced to use a specific tool, to write apps for a specific ecosystem.
i.e. writing a Flutter mobile app for Android and iOS. You can do everything in VSCode for the Android part incl. the apk-build.
But for iOS you’re forced to use Xcode for implementing certain things like permissions, build and upload.
Nothing but headaches.
Apple: our way or the highway
You can do all that via VSCode as well if you so desire.
Permissions, configurations, etc. are essentially all just XML files and can be edited as such, building, running in simulator and uploading can all be done via CLI.
And if you’re not comfortable doing it via the terminal in VSCode, you can also find some extensions.
Personally as a native dev I don’t know why you’d want to of course, but to each their own.
I wouldn’t mind being locked into Xcode if Apple would beef it up and make it better.
Yeah, for the 100 bucks they take each year, just to be able to publish apps on their platform, there’s really no financial excuse for not making it better.