Michael Douse, Head of Publishing at Larian Studios, says the team is continuing to work on that version of Baldur’s Gate 3 and more information will be released by the end of 2023.
Michael Douse, Head of Publishing at Larian Studios, says the team is continuing to work on that version of Baldur’s Gate 3 and more information will be released by the end of 2023.
But is that dev headache worse than if you didn’t have feature parity with X/S models, where games would have different features depending on which console you owned?
I think if you are going to have X/S type models, feature parity is something you just have to require, even if it causes headaches. The result for the customer would be much worse otherwise.