Caveat: I’m just a hobbiest. I’ve never shipped anything, though I have built several projects of low-moderate complexity in Godot.
Open source: I’m a fan of being able to fix or modify the software I use. Or just read it to understand.
Free - Godot is insanely polished for a free engine. It’s frankly astonishingly good.
GD Script is great for quickly prototyping ideas
Broad language support for when you need things to be fast
Great documentation and tutorials
Easy things are easy - When I first sat down with Unity it took days to get my first project working. Godot took a few hours. I don’t do this full-time. Being able to build something playable on a nights-and-weekends schedule is so great.
Caveat: I’m just a hobbiest. I’ve never shipped anything, though I have built several projects of low-moderate complexity in Godot.