Surely they didn’t mention multi-monitor VRR support because the work for that is already done and just about to arrive in the next beta driver any day now, right?
I’ve worked around the issue with an AMD iGPU, but still.
You can enable it, but it just won’t work when more than a single monitor is connected to an Nvidia GPU.
Right now the only workaround other than turning off secondary monitors while gaming is connecting all but one monitor to an iGPU, assuming you have one.
As far as I know Nvidia has recently confirmed that they can reproduce the issue, so hopefully it’ll be fixed soon.
Surely they didn’t mention multi-monitor VRR support because the work for that is already done and just about to arrive in the next beta driver any day now, right?
I’ve worked around the issue with an AMD iGPU, but still.
Isn’t this already a thing on Wayland?
You can enable it, but it just won’t work when more than a single monitor is connected to an Nvidia GPU.
Right now the only workaround other than turning off secondary monitors while gaming is connecting all but one monitor to an iGPU, assuming you have one.
As far as I know Nvidia has recently confirmed that they can reproduce the issue, so hopefully it’ll be fixed soon.