BOTW/TOTK is pretty memorable because it has a mechanical effect. Climbing becomes harder due to wet surfaces being slippery, and lightning can strike things killing them, damaging things and setting fires.
This is one of the two that jump to mind. Red Dead Redemption 2 had beautiful, atmospheric storms that were a sight to behold at a distance. Breath of the Wild brought the lightning up close and personal.
There’s nothing quite like deciding to take a fight in a thunderstorm while the only gear you have left is metal, or carefully sneaking up on an enemy only to have a bolt of nature’s electric fury crash down two meters behind you and shake the ground you’re standing on. Especially in surround sound.
BOTW/TOTK is pretty memorable because it has a mechanical effect. Climbing becomes harder due to wet surfaces being slippery, and lightning can strike things killing them, damaging things and setting fires.
I loved the storms in BOTW. The rainy atmosphere and the mechanical effects were really well done.
In a similar vein, Majora’s Mask has a fantastic thunderstorm on day 2 of the cycle.
This is one of the two that jump to mind. Red Dead Redemption 2 had beautiful, atmospheric storms that were a sight to behold at a distance. Breath of the Wild brought the lightning up close and personal.
There’s nothing quite like deciding to take a fight in a thunderstorm while the only gear you have left is metal, or carefully sneaking up on an enemy only to have a bolt of nature’s electric fury crash down two meters behind you and shake the ground you’re standing on. Especially in surround sound.