Hi everyone. I have two teenage boys who are obsessed with creating realistic trains in Roblox. We live in Japan so train culture is very prominent. They have spent over 500 hours designing a massive world with trains and buses, but it all belongs to Roblox doesn’t it.

I think they have a lot of talent and want to give them an opportunity to develop their own game. What platform would you recommend they start out in? Thanks for any advice,

  • thantik@lemmy.world
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    1 year ago

    Seconding Godot here. GDScript is almost functionally identical to Python, and if you use the “.NET” version of godot you can even use C# if you want, but you really won’t need to.

    https://www.youtube.com/watch?v=M8-JVjtJlIQ – HeartBeast’s tutorial series in Godot is fantastic to learn the ins and outs of the engine, even if you don’t necessarily want to create the type of game he’s making.