Hi everyone. I have two teenage boys who are obsessed with creating realistic trains in Roblox. We live in Japan so train culture is very prominent. They have spent over 500 hours designing a massive world with trains and buses, but it all belongs to Roblox doesn’t it.
I think they have a lot of talent and want to give them an opportunity to develop their own game. What platform would you recommend they start out in? Thanks for any advice,
Seconding Godot here. GDScript is almost functionally identical to Python, and if you use the “.NET” version of godot you can even use C# if you want, but you really won’t need to.
https://www.youtube.com/watch?v=M8-JVjtJlIQ – HeartBeast’s tutorial series in Godot is fantastic to learn the ins and outs of the engine, even if you don’t necessarily want to create the type of game he’s making.
HeartBeast is a great teacher in general. His Game Maker videos are also good.