Unity Technologies has stated that PlayStation, Xbox, and Nintendo will pay the company's new runtime fee on behalf of game developers.
A new FAQ has been shared by Unity Technologies, which answers questions regarding the company's recent change in pricing plan for its game development engine.
According to the FAQ, the Unity runtime fee will be charged to the entity that distributes
You’re acting like this reflects badly on the console makers when a) they haven’t confirmed they are on board for this and might instead end up being the ones to kill it, and b) if they were on board for this, they still wouldn’t be the bad guys, they’d be helping out devs on their platforms.
This specific comment by them doesn’t address the PC market directly (though MS is also on PC with game pass and a lot of Sony games are ported to PC these days), but it will either be similar or worse, depending on whether they want to try this with valve, epic, and other PC publishers.
I might agree if I could figure out the analogy you’re trying to make.
You’re acting like this reflects badly on the console makers when a) they haven’t confirmed they are on board for this and might instead end up being the ones to kill it, and b) if they were on board for this, they still wouldn’t be the bad guys, they’d be helping out devs on their platforms.
Er. I’m acting like I’m glad I don’t have to worry about this because my rat isn’t in the race. Calm yourself, chil.
This specific comment by them doesn’t address the PC market directly (though MS is also on PC with game pass and a lot of Sony games are ported to PC these days), but it will either be similar or worse, depending on whether they want to try this with valve, epic, and other PC publishers.