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Joined 1 year ago
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Cake day: July 7th, 2023

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  • That just seems like it would just be “less bad” on TVs, which fair enough, might be the case.

    I still do not understand how someone would think it looks better with CA on than off.

    I get that it emulates the imperfections of real-life cameras, but unless you are making a photorealistic game or you deliberately contextualize the game camera as an actual camers, it just has no place. I’ve seen so many highly stylized indie games with that effect and it just makes no sense to me. It introduces glaring cyan and magenta willy-nilly into all of the color palettes you specifically chose for your game. It baffles me.


  • Asswaterpirate@lemmy.worldtoGames@lemmy.worldGaming hot takes?
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    1 year ago

    If your game has constant Chromatic Aberration, I respect you less as designer. I don’t understand how you have a job making games look good, and then ruin it with CA. And if I have to rate those games, CA is an automatic full point out of 10 reduction.

    If it’s a temporary effect during dreams or drug sequences, sure, that’s okay. I don’t like it but I get it. But during normal gameplay, absolutely not. It makes my eyes water and makes the game look just plain worse.

    And it’s everywhere. I just want this trend to end, please.