

Or a 90s indie song.
Or a 90s indie song.
If I can’t find a Canadian version of a product, I look for Mexico next.
Help your neighbours, everyone.
According to his Wiki page:
“In August 2019, Vance was baptized and confirmed in the Catholic Church in a ceremony at St. Gertrude Priory in Cincinnati, Ohio.”
They might, but I can’t say for certain. I didn’t mention it because, again, I’m not a Canadian lawyer, and the basic info on provinces vs territories was far more accessible.
I am only a Canadian, and not a Canadian lawyer, but I don’t think it will be as simple for Yukon. The biggest reason I can think of is that Yukon is a territory, and not a province, and so has different constitutional standing. From the government webpage:
There is a clear constitutional distinction between provinces and territories. While provinces exercise constitutional powers in their own right, the territories exercise delegated powers under the authority of the Parliament of Canada.
I’m not saying it isn’t possible, just that the same legal maneuvers Quebec used may not be applicable.
Any ____son is a last name. FYI the etymology is son of Jack, son of ____.
There’s something similar in Slavic languages with suffixes like -ovic, -ic, -icz, -ich, etc. So “Djokovic” means “little son of Djoko.”
The emotional part of my brain is telling me to buy this ASAP, because the N64 was such a formative part of my adolescence.
The logical part of my brain is reminding me of all my other nostalgia-fueled purchases that subsequently failed to spark the joy of youth.
Furthermore, there is an option to destroy the special “gift” if you can resist accepting it. However, all you get for doing so is a few brief lines from the Emperor. Your companions don’t seem to notice, and there isn’t even an quest log update.
As I said in another topic, this is the only way to play FF3 in its original form (or at least close to it) and in a language other than Japanese, outside of emulation. The DS remake is fine, but it is definitely a different experience.
I’ve spent some time with the first three, so I can give my opinion on those.
The FF1 remake is very different experience than the NES original. That version had a ton of minor bugs that gave that gave it a unique balance. Every subsequent remake, including the pixel remaster, has been an attempt to fix those bugs, and add modem QoL features, and then rebalance the game to try to keep the same feel. I think the pixel remaster is a good game, and comes closer to the feel of the original than some other remakes, but it is still a distinctly different experience. I’d characterize it as a different game wearing the same clothes.
The FF2 remaster, on the other hand, is probably the best way to experience that game. The Famicom original is notoriously unbalanced and player-hostile, but those problems are effectively bypassed by the simple inclusion of two QoL features: a map, and a one-button autobattle. It took decades, but FF2 is finally worth recommending to more than hardcore fans.
The FF3 remaster is in an odd situation, in that this is the first time a close approximation of the Famicom original is officially available outside of Japan. The DS remake from 2006 is a significantly different game, especially in the first couple of hours. I didn’t play as much of this one as the other two, but I can’t imagine it deviates too much in the later parts of the game. I would guess, though, that the more flexible save mechanics make the notoriously difficult final three dungeons much more manageable, though maybe more prone to soft-locking.
Protip: jump back in the water after you raise the level for the first time.
If that doesn’t make sense right now, it will in a few hours.
Canada’s military is small enough that there is typically only one officer with the rank of General (or Admiral if they are from the navy), and their position is the Chief of Defence Staff. I think a second General is appointed if Canada gets a seat on the UN Security Council, to act as the senior military advisor for the delegation.
There are more Lieutenant Generals (and Vice Admirals), and the CDS is appointed from their ranks when a new one is needed.
EDIT: To clarify further, there are multiple ranks with the word “general” in them. In order of increasing seniority, they are (with equivalent navy ranks in parentheses):
It took a lot of inspiration from Tactics Ogre: Let Us Cling Together, but the two games had basically the same creative team anyway.
I think those screenshots look like something closer to Ogre Battle or the recently released Unicorn Overlord rather than any RTS.
The story seems generic at first, but it goes places later.
One feature I really liked about this game was that you can adjust the encounter rate, even down to 0%. No in-game consumables or equipment needed, just an option in the menu. If you want to gain a few levels, you can crank it up. If you just want to revisit an old location because you missed an item, you can turn it off.
Well, there’s the fact that outrage seems to drive more activity than other types of content. YouTube sees it as a more profitable option to advertise a Very Angry Gamer™ to you, even if you aren’t interested. I guess they assume that you’ll find something to watch anyhow, but if they will profit even more of they can hook you into the outrage machine.
Then there’s my personal hypothesis that in order to enable this, YouTube’s algorithm weights your demographics, subscriptions, and viewing history much more heavily than your manual inputs.
You are welcome.
Pointers do make more sense to me now than two decades ago, mostly owing to me being married to a computer scientist. But I always go back the fact that for the purposes of my first year programming course, pointers were (probably) unnecessary and thus confusing. I have a hard time understanding things if not given an immediate and tangible use case, and pointers didn’t really help me when most of my programs used a bare few functions and some globally defined variables to solve simple physics problems.
EDIT: I’ll also say that pointers alone weren’t what sunk my interested in programming, they’re just an easily identifiable concept that sticks out as “not making sense.” At around the same time we had the lesson on pointers, our programs were also starting to reach a critical mass of complexity, and the amount of mental work I had to do to follow along became more than I was willing to put into it - it wasn’t “fun” anymore. I only did well on my final project because a friend patiently sat in my dorm room for a few hours and talked me through each step of the program, and then fed me enough vocabulary to convince the TA that I knew what I was doing.
I doubt that you’re missing anything about pointers themselves. I may not have done a good job articulating why non-programmers have a hard time understanding them.
I was thinking Flagpole Sitta, but that works too