I guess it would contribute to the confusion too. Works on my computer.
I guess it would contribute to the confusion too. Works on my computer.
I saw a warning once a while ago on Firefox… and completely forgot this was a thing until I saw this post right now. I’ve had absolutely no issues. I guess I’m lucky…?
Sounds like the film studios are discussing crime 🔎.
This is definitely a thing.
There’s operations that treat bits like floats and operations that treat them like various kinds of ints, but the meaning of bits is in the eye of the beholder. There’s even good examples of mixing and matching integer and floating point operations to clever effect, like with the infamous fast inverse square root. I feel like people often think mathematical objects mean something beyond what they are, when often math is kind of just math and it is what it is (if that makes sense… it’s kind of like anthropomorphizing mathematical objects and viewing them through a specific lens, as opposed to just seeing them as the set of axioms that they are). That’s kind of how I feel with this stuff. You can treat the bits however you want and it’s not like integer operations and bitwise operations have no meaning on supposedly floating point values, they do something (and mixing these different types of operations can even do useful things!), it just might not be the normal arithmetic operations you expect when you interpret the number as a float (and enjoy your accidental NaNs or whatever :P).
The difference of static and dynamic typing being when you perform the type checking is partially why I consider it to be a somewhat arbitrary distinction for a language (obviously decidable static type checking is limited, though), and projects like typescript have shown that you can successfully bolt on a static type system onto a dynamic language to provide type checking on specific parts of a program just fine. But obviously this changes what you consider to be a valid program at compile time, though maybe not what you consider to be a valid program overall if you consider programs with dynamic type errors to be invalid too (which there’s certainly precedence for… C programs are arguably only real C programs when they’re well-defined, but detecting UB is undecidable).
I kind of feel like “untyped” is a term that doesn’t really have a proper definition right now. As far as I can tell when people say “untyped” they usually mean it as a synonym for whatever they consider “dynamically typed” to mean (which also seems to vary a bit from person to person, haha). Sometimes people say assembly is untyped exactly for this reason, but you could also consider it to have one type “bits” and all of the operations just do things on bits (although, arguably different sized registers have different types). Similarly, people sometimes consider “dynamically typed languages” to just be “unityped” (maybe monotyped is more easily distinguished from untyped, haha) languages at their core, and if you squint you can just think of the dynamic type checks as a kind of pattern matching on a giant sum type.
In some sense values always have types because you could always classify them into types externally, and you could even consider a value to be a member of multiple types (often programming languages with type systems don’t allow this and force unique types for every value). Because you could always classify values under a type it feels kind of weird to refer to languages as being “untyped”, but it’s also kind of weird to refer to a language as “typed” when there isn’t really any meaningful typing information and there’s no type system checking the “types” of values. Types sort of always exist, but also sort of only exist when you actually make the distinctions and have something that you call a “type system”… In some sense the distinction between static and dynamic typing is sort of an arbitrary implementation detail too (though, of course, it has impacts on the experience of programming, and the language design makes a bit of a difference in terms of what’s decidable :) (and obviously the type system can determine what programs you consider to be “valid”)… But you can absolutely have a mix of static type checking and dynamic typing, for instance… It’s all a little more wishy washy than people tend to think in my opinion).
Running Jellyfin off of a VPS provider seems needlessly expensive. I guess server hardware has an upfront cost, but having real hardware to host it on at home will be far more cost effective long term, especially for storage.
Maybe not on here, to be fair, lol.
Death Stranding is one of my favourite games, but it’s definitely not for everybody… I’d recommend giving it another go at some point, but don’t expect it to change too dramatically.
I fucking loved Hollow Knight but I put it down right before finishing it and… god… I’d have to start all over again T_T
I was never very good at nethack, but the 3.6 nerfs felt very mean lol.
XCOM games all kind of have a problem where you can really screw yourself long term with a bad mission or by researching sub optimally. It’s kiiiiind of awesome because it raises the stakes of the game… But I don’t want to restart and play another 40 hours or whatever T_T.
Wow. Where do you leave off? It’s not a super long game so I’m a little surprised… But there’s definitely parts you might lose interest in.
Yeah, that’s my main concern. I believe the Immich developers have said they have no desire to implement it, though… Which is fair enough, it doesn’t work for my desired use case though.
I want all data to be encrypted before it even reaches the server. Yes, I don’t want to trust even my own server for my image backups :), particularly since I would want to use something like Immich to provide photo backups for friends and family and I don’t even want to technically have access to their unencrypted photos unless they explicitly share them. I kind of want the attack surface for my photos to be as small as practical too. It’s almost certainly worse to have them available on my device unencrypted than a dedicated server, but it’s worse to have them unencrypted on both (and I want photos available on device so, thems the breaks).
I get that a lot of people won’t care about this and that they’d rather be able to run the image recognition features of Immich on the server and stuff, but I don’t think it’s entirely unreasonable to want encryption for this. If nothing else I’d love to be able to back up photos for friends and family and legitimately be able to tell them that it’s encrypted and I can’t see any of it. It’d be even sweeter if they could do image recognition on device and sync that metadata (encrypted) to the server as well.
I’m kind of disappointed by the lack of encryption. It sounds great, but I don’t want to trust the server.
Probably, but my exposure to Wayland has just been people complaining about how much X11 sucks and then proceeding to have more problems than everybody else.
I don’t really have much of an opinion about Wayland but it’s still funny to me whenever somebody using Wayland shits on X11 and then tries to share their screen on Zoom or something. If Wayland ends up being great I’ll be happy, but for now X11 just kind of works, so I don’t understand why people are so eager to switch? This isn’t to say I don’t understand the desire to build something better and more secure than X11, I’m just not sure what the end user gets out of Wayland right now. I don’t have VRR monitors and stuff, though, so maybe I’m not running into problems I would be if I wanted fancier features. Plus, I use xmonad and some other stuff right now that won’t work on Wayland, so I don’t have much incentive to try it. Hopefully everything gets Wayland updates eventually.
The thing that always bothers me about people saying consoles are a good deal as the hardware is cheap compared to a PC is just that it gets more expensive really quickly with software. Particularly if you get a digital only console it only takes a few games until you’re at the price of a PC. I just can’t justify buying a locked down system anymore.