Building a pedestrian over or underpass is another story entirely, had to force the game to do it and even then I somehow managed to place a path that looked like it was going through the roundabout, but somehow it wasn’t
Rust developer looking for a job and posting stuffs.
If I did not reply, that means I’m probably asleep, as my timezone is:
https://time.is/CET CET (poland)
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Building a pedestrian over or underpass is another story entirely, had to force the game to do it and even then I somehow managed to place a path that looked like it was going through the roundabout, but somehow it wasn’t
Also, I hope they address the fact that demand for my city is always insane
I hope the economy 2 patch actually does that and doesn’t break the economy further, I am glad they’re doing something about it.
I am not sure, I don’t know if it has, I assume not. And I can’t time travel so even if it hadn’t I can’t say “game is fixed” when it’s not.
When did you last play? I literally just played the game and sometimes just didn’t place some services- I think a good tip rn is just advance from a small city quickly, as later in the game it’s broken and gives you unlimited money as your people somehow make insane amounts of money. But in the early game advancing is your friend to gain cash from the advancements
Thank you so much this helps a ton!
No python allowed in this project. The point is for me to code a microcontroller to do something on my own
The arcade ones look kinda meh however I was thinking of making large panels to press
In general, I’ve been doing this for like 5 or 3 years… this as in programming. Actix-web is no problem here, it’s just the architecture that seemed to stump me.
I apologize for earlier, but depression is a real bitch at times, and I can have these moments where I just… go off the rails.
I’ve been doing this shit for 3 years, and yet I have issues grasping fucking lemmy src
adapter-core domain logic- port
basically you make an onion, where the core domain logic handles well, your actual logic the adapter handles requests and makes them understandable for your core part the port part is your db or anything like that, it’s usually an implementation of an interface
Isn’t that just saying that I just am not good at my job? I mean, shouldn’t I be able to just grasp it by just looking at it?
is it kinda early for them to modularize their code?
So either their issue or I’m dumb, probably the latter.
the fact that there are CRUD COMMON and API crates???
I don’t know every time I’ve tried to change a beast like that, it was hard and frustrating.
things that should not exist
Can you elaborate on this?
As in, what things shouldn’t exist?
that made me chuckle
Oh, sorry I apologize I didn’t know it was lemmy going dead.
I think traffic manager is mandatory to be included in the base game to address traffic issues