Hi! I’m Daniel, a 14-year-old Brazilian indie dev who loves creating different, funny and somewhat chaotic games
I develop my projects with Godot 3.5, using a lot of creativity (and some bugs too, lol).
My current game is “A Survival Game”, a 2D survival game with stickmen, cards, perma-death and
ha ha ha ha WHAT!? Jokes aside, I understood a little of what you mean (very hard!) 😁 and yes, I will add many of the things you ask me if it is to make the players happy ⭐
Thank you so much! Seriously, man, this helps me a lot! I invite you to post this gameplay on YouTube and put it on the game’s itch.io page as a comment for others to see too! And yes, I will make the Linux and Mac OS versions. Remember to leave your review (if you want) and thank you very much! Have a good day! 😊
Thank you so much, man! 😆 This means a lot to me. I’ll definitely watch it 😁⭐
Thank you very much man! I also started with 10 until today 🤩 It’s very rewarding for me, I’m glad you liked it! Thanks for the encouragement! I will improve my skills a lot! ❤️
Hello! Thanks for the feedback! So about the stickmen getting stuck, it seems that the wall detection was having problems, but as for the enemies, they only appear randomly over time in a very random way! You were lucky😃
That’s really cool, I already had a Nintendo 64!
Thank you so much for the feedback! Yes! Many people ended up saying the same thing and yes! I’ve already fixed it but I’ll post when the update is ready. A planting and pet system for the game are also being implemented, as well as special effects 😆