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Joined 1 year ago
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Cake day: June 12th, 2023

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  • There have been more positive reviews so far than negative, and not a single post has shown any proof that EA is manipulating reviews and cherry picking. The only thing we’ve seen is one guy at fextralife throwing out conspiracy theories about how EA hates him, another guy who’s apparently a racist and sexist asshat, and that’s pretty much it. Mortismal has even stated he wasn’t paid off or anything by EA and would be fined and his account deleted if he was and didn’t disclose that fact, which he didn’t.

    Bioware has made two bad games, Andromeda and Anthem, two. One is objectively not that bad, the other is a game in a genre they’ve never dipped their toes into, and the biggest issue is that those two releases were back to back, so that apparently means they’ve gone to shit now and everything else they’ve created means nothing. It’s really sad how petty and ridiculous some people are over bioware. As for the EA hate that’s been around forever, but God forbid someone say something positive about a bioware game.

    Do you have proof that EA is forcing reviewers to use catchphrases as you’ve said? I get it, we all have our hate boners, we all have our pet peeves, but damn son…the conspiracy theories and review embargo nonsense is just stupid at this point. Like you said let’s just wait for the objective reviews but how about we simply don’t write the game off because bioware apparently murdered our puppies.






  • There are a ton of PC gamers who think the only way to play a video game is 1440p 60-144fps and anything below that is unplayable. The reality is the steam deck is a 720p 30fps handheld device that can occasionally make it to 60fps if pushed far enough.

    IMHO a device that can run a game like God of war Ragnarok at 30fps in handheld mode and still play fine when docked is succeeding on the performance front in several aspects. In comparison, the switch version of Wolfenstein the new Colossus had to remove entire sets of geometry to even hit 30fps where the deck can hit that easily with the same settings without removing geometry and using AMD FSR. I think the deck has at least 3 more years in it before we even start to see any needed upgrades at that performance. Only time will tell.





  • With the recent crowdstrike nonsense and Microsoft reviewing their kernel access policies, it may be a non-issue in the future, but we just have to see what happens. I do wish valve would start really pushing these companies with kernel anticheat solutions to support proton and steam deck. It’s like they pushed for the first 6 months of the steam deck’s life and then gave up. They are really on the cusp of something truly disruptive in the pc gaming space with the steam deck, getting those last few games like cod, fortnite and valorant would really push that momentum away from Windows. Maybe they simply don’t want to pick a fight with the 1000lbs gorilla that is Microsoft, only gaben knows.





  • For what it’s worth, Robin Walker and his team are working on the next half life after Alyx. Will that ever come out? I have no idea and I’m not expecting anything. Deadlock however is a game designed by one of the grandfathers of the moba genre, and has had over 20k concurrent players at any given time, and it wasn’t even announced with it’s existence only known through word of mouth. That’s insanely impressive and shows how huge the moba genre really is and how those players are thirsty for a new game from a big company. It sucks and I wish we had more sp valve games but I’m content with the work they’ve done on proton, steamos, the steam deck, steam itself, and half life alyx. They haven’t been sitting on their hands not doing anything, they’ve been putting their focus on more technical areas versus making games and that’s ok.


  • You really have no idea how intellectual property works do you? The reason they’ve gone after emulation and rom hosting sites is pretty obvious, they have to protect their IP.

    Why they’ve waited so long only to do it now? I honestly don’t have an answer for you on that one, but if I were to guess it’s because retro gaming has been going through somewhat of a renaissance as of late due to shitty AAA games and indie devs gaining so much popularity.

    The bottom line is Nintendo lost the emulation battle once, and they don’t want to lose a second time. They’re more experienced and understand the risks of letting emulation replace services like Nintendo switch online, and so do publishers that own intellectual property from retro consoles. It sucks, but that’s corporate life, and you can’t really get around it without jumping through hoops or doing something illegal.


  • I tried bazzite, unfortunately I had some odd quirks that I can only attribute to an immutable OS. Things like window and UI scaling wasn’t consistent. My mouse cursor would blow up to twice the size when hovering over one window then shrink back down on another. I can only guess this is because the base filesystem is only readable and it can’t write any values for scaling on certain themes/window decorations. While not a huge deal, it comes off as sloppy and inconsistent. It’s not a great user experience and first impressions are everything. It’s easy to make a first impression, it’s damn near impossible to make a second one, and my first impression of an immutable OS has been soured. I installed mint 22 and it’s been a completely different experience, from window decorations, to time shift backups, system updates, Bluetooth, cinnamon theming, it just works out of the box with little to no setup.