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Cake day: June 13th, 2023

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  • Drathro@dormi.zonetoLinux@lemmy.mlThank you
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    3 months ago

    The answer is toolbox or similar container systems. It runs a sandboxed version of another OS inside your Bazzite install with minimal performance overhead. Not quite the same thing as virtualization, but thinking in those terms can be helpful for those new to the concept. It won’t let you run and install everything, but it sure will handle a lot!






  • Sure, but we’re talking about a handheld. Yes, performance is improving generation over generation, but in the handheld space power usage and heat dissipation are equally important. If you’ve been keeping up with recent innovations, you’ll see that generally we are making more powerful parts, but they’re getting much more power hungry for every little percent of improvement they bring in raw horsepower. So far it doesn’t look like you could even get Xbox series S performance in a handheld yet. At least not at a reasonably portable size, cost, or battery life. You could get a little better than PS4 pro performance in a handheld at present, based on what I’ve seen. Which is not a full generational leap over what’s out there.


  • If they released one NOW they’d probably be shooting themselves in the foot. At best they’d get mid-generational performance improvements whereas likely in the next year or two Valve is probably going to drop a true SteamDeck 2 with significant improvements. All speculation at this point, but if you’re a bean counter at Microsoft, speculation is like 90% of your job. Unless they abandon the standard console release cycle and shoot for faster iteration, they’ll want to come out absolutely swinging to compete.


  • Drathro@dormi.zonetoLinux@lemmy.mlBest way to swap drives?
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    8 months ago

    Absolutely this. Relatively quick and clean, no messing with installation or reconfiguration. That is, assuming your data isn’t completely corrupted and the old drive doesn’t just outright fail during transfer… But if that happens you were screwed to begin with.




  • Drathro@dormi.zonetoLinux Gaming@lemmy.mlBest GPU type for Linux gaming PC?
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    9 months ago

    AMD with ray tracing isn’t great. Not as bad as it used to be, but pretty lackluster overall compared to Nvidia (and to a lesser extent Intel’s GPU offerings). Linux ray tracing via Proton is also not as optimized at present, so that can take something “passable” in windows and make it unplayable on an AMD card in Linux. If you get something overkill for the resolution you’re playing at that can somewhat make up the difference.



  • I’m just here to say Bazzite all the way. No clue what that poster meant by breaking issues or problems with rollback… Bazzite is literally designed to be the antithesis of both. The ONLY time I’ve had a problem with it was rebasing my laptop between Silverblue and Bazzite. Technically allowed, but I wouldn’t advise it as that did cause me stability problems. I’d blame Silverblue more than Bazzite in that case, however. A clean Bazzite install has been solid ever since.


  • You seem to be arguing it’s all about the implementation of the phoning home itself- I’m arguing that running the entire executable/binary through a virtual environment likely has far more drastic performance implications than a phone home, regardless of frequency. It probably IS mostly an implementation problem, but I’m more inclined to believe that the implementation of the Denuvo virtual environment is at fault, not just a server call and response delay. **EDIT: Apologies, forgot to include a link- see HERE. Looks like a substantial/measurable difference. Not massive, as measured here, but certainly enough that if your hardware is just barely able to run a game it could easily make or break the entire experience.



  • Possibly dumb question: why not use an Authentik outpost with a reverse proxy to enforce SSO? It wouldn’t be “baked in” so to speak, but it would be fully OIDC and as long as you’re just running it through a web browser. Biggest downside is you’d need 2 logins (one for the outpost and one for the app). I’d assume the sso is specifically for the extra security though, so that shouldn’t be a problem outside of it being a little hassle.




  • I believe it’s more a “the PS3 CPU architecture was an absolute nightmare and emulating it is difficult/slow” more than it had anything to do with the graphics rendering portion- which is typically where phones would have made the most substantial advancements. There are specific instruction sets that need to be supported by any CPU emulating PS3 to run anywhere near native speed… And I don’t believe much work has been done for ARM cpu’s to support the needed instructions in mobile devices.