• 2 Posts
  • 35 Comments
Joined 1 year ago
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Cake day: June 13th, 2023

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  • Nah. What’s weird is you thinking everyone should follow your strict rules about national segregation online.

    If it’s such a problem for you, instead of begging everyone else to fit your narrow world view, go find an instance that works better for you. Or, when you don’t because that’s ridiculous, make your own and block it off from everyone else not following your rules. Then you might be happy.






  • Some people can use help on puzzles, sure, and I don’t hate when a game gives some hints or guidance there, but it can be a bit egregious (God of War was terrible with this, and I heard Ragnarok was even worse). What really drives me up the wall is the constant hectoring by npcs or even the player character to get to the next mission checkpoint, often in open-world games where a lot of the fun of the game is exploring outside of the narrow mission path. It’s like devs have such little faith in their game that they want the player to just finish it as soon as possible and not investigate it too much.

    I’m replaying RDR2 and a huge part of the enjoyment of that game is just going off and hunting or running into random encounters. For the most part, the player can just go off doing their own thing, ignoring the plot entirely. Can you imagine how awful it would be if Arthur was constantly muttering about how he should be on his way to this point or another, just to progress the story?


  • Outside of combat, magic is painfully boring. Your main character will also constantly spoil basic puzzles for you. “Hmm, a rock, perhaps I can use MY LEVITATION SPELL”. “Oh, cobwebs are blocking the way, perhaps I can use my FIRE SPELL!” Everything boils down to basic interactions like this.

    This is probably my biggest pet peeve with modern games. From straight up spelling out the answer to puzzles to nagging the player for not being “immediately” in the next mission area (I’m literally on the way, shut the fuck up!), there is just no space for the player to explore or figure things out or just chill. Makes me want to mute it entirely sometimes just to avoid the constant pestering.









  • Lemmy doesn’t need to compete. Hell, it can’t compete. It’s an open-source platform developed basically as volunteer work. Meta (and Threads) has millions of dollars and massive teams behind it.

    Thankfully, we don’t need Meta. We just need to do what we can to resist. The best we can hope for and what we should aim for is to limit the impact/damage Threads will have on our segment of the Fed. How to do that, I’m not sure exactly, but my first instinct is to block off anything corporate. Any interaction at all is basically just asking monied interests to take over.