I’m in the US, also says page not found for me.
I’m in the US, also says page not found for me.
I believe it was a recent (as of a month or so ago?) relaxation.
Oh right I forgot about that, never mind then
I can appreciate the setup and dedication. However, I feel it falls flat when the older consoles are output to a LCD/LED/OLED display and not to a CRT.
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Ugh that was annoying. I eventually had to turn off the mic on that Bluetooth device in Windows for it to work properly.
Maybe we’ll get a new Lost Vikings?
Going on strike is a last resort measure. People’s livelihoods are at stake when you go on strike. People won’t be able to pay their mortgage/rent when they’re out of work. The union has tried their best to negotiate on behalf of their members, but ultimately they made the call that negotiation was going the way they wanted for their members.
Remember, no Russian
I’m new to VR. Over the past few months I was considering a Meta Quest 3, specifically because I wanted to finally play Half-Life Alyx. However, I really didn’t want to give Meta money/data (I deleted Facebook back in 2019), so that’s why I’ve held off for so long in hopes that either Valve updates the Index or another option comes out.
Could you elaborate what I’m missing with some of these features compared to a Meta Quest 3 or Valve Index from a PC perspective? In my eyes, playing this on PS5 is a bonus to me.
HDR - I understand colors won’t be as deep and brightness/blacks as high/deep which is a bummer considering the OLED screens inside the PSVR. I don’t think the Meta Quest 3 had HDR? Neither does the Index?
Headset feedback - vibration on head? I’m assuming the other headsets don’t have this, so I’m not missing much from PC games that don’t leverage this.
Eye tracking - I don’t believe Meta Quest 3 has this, neither does the Index? So it’s in parity with the PC feature set?
Adaptive Triggers - I have a PS5 and when this feature turns on, it’s kinda cool for a second but then it gets old fast. The only really good execution of Adaptive Triggers I’ve experienced so far is in Returnal. I just finished up FF7 Rebirth and the adaptive trigger sequences in there seemed dumb and unnecessary.
Haptic feedback - is this just a more detailed rumble?
I guess my main question is, doesn’t this seems like the better option when compared to a Valve Index or Meta Quest 3? For my particular circumstance,I don’t mind being tethered by a cable (at least I don’t think I will, again I’m new to VR. Besides I’d be tethered anyway using a meta quest 3 on PC) and the headset screens on the PSVR2 seem to be really nice compared to the others.
Nope, it’s a bug with how Nightdive coded the save path. Since they made a native Linux version of the game, Steam is using that as opposed to doing Proton compatibility. So that means the save paths in the Linux version and the Windows version aren’t the same, hence not syncing properly.
https://steamcommunity.com/app/482400/discussions/0/3833172326398336232/
How about fixing cloud saves between PC and Steam Deck?
Hopefully with this they also release the patch that fixes cloud saves between Steam Deck and PC that’s been an issue since day 1…
Of course they announce this the week I intend on opening mine up and upgrading to a 2tb drive. Was going to dual boot Windows so I could get Gamepass games natively running on it. The screen update gives me pause though. I really love the OLED screen on my Switch, and the LCD on the Steam Deck has been one of my biggest gripes about the system.
Are you me?
I’m also in the end game part, trying to max out my hearts before putting the game away. I’ve been using Mapgenie.io to help me figure out what Shrines I don’t have. While I love the exploration and the sensor+ helps point you in the right direction, I just want to wrap this one up soon to get to other games in my backlog.
Powering through Tears of The Kingdom. Just finished up the last temple I had. Probably going to go hunt down a few more shrines for more hearts.
Last week my launch Switch from 2017 started to kick the bucket, displaying a blue screen. I was able to get it booted back up once randomly, which prompted me to immediately resubscribe to Nintendo Switch Online so I could get cloud back up saves for all my games. After that one session, it went back to doing the blue screen and never booted up properly again. I really hate that cloud saves are being a paid functionality and wish it was a little more gracious like with what Xbox offers.
Fast forward a few days, I picked up an OLED Switch and transferred what was available from cloud data. Thankfully TOTK was there but I was missing a number of games I thought I had back up but we’re missing. Out of all, I think I’m most bummed about missing my Smash save data. Having to unlock all of those characters again now too. Everything else I lost I either completed already or had fallen off. I get why Nintendo doesn’t allow saves on the SD card but that really would have saved me some headache.
I shipped the old Switch off to get fixed by Nintendo, received it today but in the end they did not repair and simply gave me another unit, without my old data :(
This is the correct answer. It’s what led to the first argument my significant other and I had, followed shortly by Catan.
Sorry, didn’t realize you were referring to promos that Spotify runs for their content. Yeah I guess they don’t have a way to turn that off, but it’s a simple button to get past.
Also, fast forwarding really is not a big deal. While I’m out walking my dog and kiddo I just tap my ear buds twice and it fast forwards 15 seconds past the baked in ads in the podcast.
I got tired of waiting and played WWHD on a Steam Deck, ran flawlessly from start to end!