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Joined 11 months ago
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Cake day: August 26th, 2023

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  • There are different skills than just physical execution. Pokemon isn’t easy because RNG or because it’s turn based, it’s easy because the NPC team compositions are awful, the AI sucks, and the game only has very lenient soft caps on grinding. A mod like Radical Red solves these things, and I’ve played other turn based games with plenty of RNG which require lots of skill.


  • I didn’t think it was a choreographed publicity stunt. I just know Altman has used AI fear in the past to keep people from asking rational questions like “What can this actually do?” He obviously stands to gain from people thinking they are on the verge of agi. And someone looking for a new job in the field also has to gain from it.

    As for the software thing, if it’s done by someone it won’t be openai and megacorporations following in its footsteps. They seem insistent at throwing more data (of diminishing quality) and more compute (an impractical amount) at the same style of models hoping they’ll reach some kind of tipping point.














  • I don’t really want to do everything in one language but if I did have to pick it would probably be Julia. It’s slightly simpler than Python, and significantly faster without relying on APIs written in C. And has some really great features like broadcasting, multiple dispatch, and a good type system. The only place I feel like Python has it beat is quantity of libraries and support network, which both basically come from the same origin of just having more users. I’m hoping more data science types switch over in the next few years, since Julia is already great for most things mathematical. And I hope that momentum allows Julia to perhaps reach out to other domains.


  • I just use /

    I don’t think having a swap partition or file would be all that useful because I have plenty of memory. I’ve never had to reinstall Linux so I’m not sure why I would need a separate home. If I did bork my OS somehow I’m fairly confident I could repair it from a live distro. And even if I did end up having to save my home I could just copy the files I want to another drive if it really came to that.



  • Tales of Maj Eyal is a roguelike that is on the scale of an epic adventure rather than a single dungeon delve. It has some of the most unique class design I’ve seen in a game. It has great automation features that let you set trigger conditions for skills. The game has received persistent updates for over a decade now.

    Crystal Project is a relatively new JRPG that features some of the best exploration I’ve ever seen in a game. Also like ToME it has interesting class design. The end game bosses are fun, and actually make you think about your team design, they are generally not brute forceable.

    Both games are well received but have less than 10k reviews on Steam, where indie darlings such as Cuphead or Hades have over 100k.