I’m happy to see more Linux gamers don’t get me wrong. Steam is specifically gathering specs on people who game, the other stat counter (that reports 4% Linux use) is based on what people’s browsers are reporting.
Glitchy things and video games. What even is anything anymore?
I’m happy to see more Linux gamers don’t get me wrong. Steam is specifically gathering specs on people who game, the other stat counter (that reports 4% Linux use) is based on what people’s browsers are reporting.
Steam is only installed on one of my computers, I have at least four running Linux. Not to mention plenty of Linux users don’t game at all, so probably not.
Yeah, this seems like the business equivalent of a slap in the face to the original devs.
“These ‘CAT’ cables, they aren’t made out of real cat right?”
Most devs have expressed they’d rather you pirate than use key sites. With the anti-cheat they used that maybe difficult, but a key site purchase usually doesn’t pay the developer a dime. Where if you hadn’t entered a key, you could still purchase the game, even on sale, and support the developers.
I’ve always read it as a mix of “Federated Reddit” and “Fed up with Reddit”.
Riot: “This Q&A will help regain player trust.”
Also Riot: “You get a rootkit, you get a rootkit! Rootkits for everyone! And stay the hell off Linux!”
Just saw the article about early access premium players having the game auto-complete on first login. DRM should be the last thing on their minds.
Path of Exile has a lot of good grind to it. Every league added mechanics, and a bunch of them went core over the years. Also, if you haven’t hit the Guiding Lands in MHW, the grind gets real there.
SSL cert expiring stopped access to updates. That’s not just bad press, that’s poor form overall, especially for an Arch-based distro. Even worse, this happened while certbot exists, so there’s no excuse. It tells me they are less reliable as a distro, especially to have let it happen twice.
Ah, they were being pulled from RPM fusion at one point if I recall. It didn’t go through, but the fact that it was even being discussed told me all I needed to know.
I had to bail from Fedora when they pulled the video codecs from RPM. It may be fixed, but the threat of pulling a tool from the repository still lingers in my mind.
EndeavourOS is a pretty decent setup, it has been working well for me so far, and I prefer Arch-based distros because of how quickly Linux has been moving.
Manjaro have let their SSL cert problem happen twice since I’ve been in the loop, and they were unintentionally DDOSing the AUR for a while.
e knows about the terrible d.
Pretty sure they take the normal game files and cram them in a locked folder that only their app can access. Like an OS-specific DRM.
Yeah, the US is very limited in ISP options. In my area there is one massive provider, and two or three small providers. The massive provider does up to 1Gb but it’s cable and speeds fluctuate. The other providers can manage 250Mb and that’s it. Also, upload on ALL plans available in my area caps out at 20Mb/s. It’s a joke and the city won’t let any fiber companies in because of an exclusivity contract with the big cable provider. It’s baaaaaad
Was Kickstarted for all consoles, they ran out of money, Microsoft bought them and left everything as-is, just gave more money. Go watch the interview about it.
Literally watched an interview with Tim Schafer, they ran out of Kickstarter money and Microsofr saved the day. Look it up before calling me out please.
The problem with days old threads is I never remember the context. Looks like they were asking if Steams data would be more reliable. Tbh, I think Steam is great for gaming stats, not for general use stats. Statcounter supposedly uses what the browser reports when participating websites are visited.