

There was a not very good TV show Seven Days that used this well. They had a time machine that could go back in time seven days. The pilot had to fly the machine chasing the earth as he traveled back in time.
He would usually end up crashing it somewhere and have to find a phone to call for pickup.
I’ve played a lot of rimworld and I think the main problem with it is the developers solution to difficulty after the early game is just more and bigger raids.
Everybody starts building kill boxes to deal with raids being the only challenge after midgame. Developers response is new types of raids that bypass kill boxes (drop, breacher).
Give us some different threats or ways to mitigate raids like paying off raiders or building outposts.