• 0 Posts
  • 24 Comments
Joined 11 months ago
cake
Cake day: July 31st, 2023

help-circle
  • That’s a great point about the poster and the contest, I’d never made that connection before. I mostly remembered the backlash targeted against the original artist of the poster and the bitter irony of the company using the poster to do the exact thing it was created to criticize. I remember the cosplay contest and thinking that that was a gross costume, but didn’t think any further about their use of the photos of a cis woman cosplaying as an over-sexualized trans woman to sell the game or anything. Just goes to show that even as a member of the targeted community, you can miss these kinds of things.


  • Reminds me of how something like 60% of video games only exist as emulators, because companies never bothered to preserve them in any form. There was even a remake of a game in the past few years that still had the Skidrow logo in it, because the devs had to go and torrent a pirated copy of the game since the original code was gone and they forgot to remove the cracker’s logo. There was also the infamous GTA remake that was made from the phone version of the game for the same reason.


  • I agree with you that it’s a complicated issue with no right answer and I don’t think that warrants the total destruction of the piece of media in question. And I don’t think you meant that it did either, but it seems that people think you did.

    This situation reminds me of the old episodes of Mickey Mouse (Steamboat Willy? I can’t remember the exact cartoon the episodes came from, if they even came from a specific series at all and weren’t just one-offs) where Disney has a disclaimer on them if they’re ever shown anywhere about how they are for archival purposes only and that they reflect the views and culture of the time that they were made in, and how that doesn’t make those views okay. Because they’re super fuckin’ racist cartoons, like full on black people = monkeys racist, and Disney knows that that’s not okay (more like they know that showing that would lose them money at any rate), but that doesn’t mean that they’re not worth preserving so that we don’t lose sight of what the past actually was like and allow people to slap rose colored glasses on the “better days” or something.

    As others have mentioned too, it also depends on how the depiction is used. Like when there was all that outrage over the Cyberpunk 2077 Chimaera “Mix it Up” posters of the girl with the giant “package” under her one piece. Yes, those posters are gross sexual objectification and horribly transphobic, but that’s the point. They’re intended to show how fucked up the dystopia of 2077 America is and how advertising has always used sexual objectification to sell products, and if a company thinks that using trans people’s bodies will sell a product, they absolutely will. Just like they do every year with Rainbow Capitalism during Pride.

    There are times when the destruction of something horrible is absolutely the way to go, like when Germany destroyed all the Nazi statues right after WW2 and put a memorial to the victims of the Holocaust where Hitler’s bunker had been. But even then, it’s vital to preserve that past so it can’t be washed away. The Germans also took photos of the statues they destroyed, to preserve it so that something like that can’t happen again. We can’t learn from our mistakes if there’s no evidence that they even happened.


  • There’s a great video on this that was made when YouTube first started rolling this out called The Cobra Effect: Why Anti-Adblock Policies Could Hurt Revenue Instead, and one of the points mentioned in the video is the rising number of people who use an adblocker, and not specifically mentioned but shown in the video is a graphic from an article from 2015 which shows that just under 43% of people use an adblocker. That number will have obviously changed in the past 7 years, but if we just use 25% of viewers as an estimate, that’s 25% of all viewers on YouTube who may turn to more “malicious” forms of adblocking such as things like AdNaseum and ReVanced or sites that host YouTube videos without the ads, and tell others to do the same if they’re sick of ads. And even if they do give up and watch the ads, the science says that people who use adblockers are much less likely to click on an ad and make a purchase, which is bad for advertisers since they pay for the number of views an ad gets and their clickthrough rate would go down, making it more expensive and less profitable to do business with YouTube.

    https://www.youtube.com/watch?v=gIHi9yH6UB0


  • For me, it’s more about how much I enjoyed the experience than a simple dollars per hour equation or something. It’s a very case by case basis for me.

    I remember when Alien:Isolation came out, I told people I got my money’s worth in just the first hour from how scared shitless I was the first few times the xenomorph came out to hunt you.

    On the other side, I got Starfield for $20 off in the release week, but despite how many hours you can sink into that game, I found the entire experience rather bland and dull and regret buying it.


  • And this right here is why the “Ghost Gun” thing is largely just a scare like the Halloween drug thing that happens every year. Because it’s generally cheaper and easier to go one state over to the state with lax gun laws and buy a gun there for the price of an Ender 3 instead of going through all the effort of buying a printer and learning how to use it. Same reason why the Mexican cartels smuggle guns out of the US and into Mexico, and not the other way around. Guns are cheap and plentiful in the US, and they’re not hard to get.

    There’s some “teh gubernment is cummin fer muh gunz!1!” chuds out there 3d printing guns, but there’s plenty of those people with guns they bought legally as well. The biggest large scale ghost gun manufacturing I’ve heard about is the Burmese resistance fighters who have been printing en masse a design to fight back against a genocidal military coup in Myanmar because the international community has largely ignored what’s going on there and they can’t get guns any other way, which is exactly the sort of situation that design was created for.


  • I by no means have a raging hate-boner for Epic or anything, but they’ve definitely done enough to irritate me to the point where I haven’t even bothered with the store for the free games.

    It started off poorly with the store launching in such a bad state that it would’ve failed the HTML class I took in high school (it didn’t even have a cart. How can you launch a shopping site without even having the ability for people to buy more than one item at a time? I learned how to program that in 2007!) and it went downhill from there with stuff like the exclusivity deals and that sale they did where they marked 30% off on games that hadn’t even released yet, without even telling the developers or asking permission. Then they’ve rushed to embrace pretty muchthing I’ve praised Valve for refusing to deal with, from NFT games to AI that may or may not be violating copyright laws with the stuff making up the learning databases.

    Plenty to criticise, but I’m getting tired of watching them try to shove their foot back into their mouth.





  • It’s worth noting that though those are the “recommended” settings, my 2060 runs high settings without any issues, and runs high settings on every other game I’ve played, including other AAA releases from this year. It’s my fault for not making it clear that those are NVIDIA’s recommended settings and not what I actually have it running at. But Starfield is the first game I’ve ever seen that has simply not been able to run on a standard HDD at all. Even Baldur’s Gate 3, which requires an SSD as well, runs competently on an HDD, just with slower load times on models/textures.

    I totally understand that tech becomes outdated, especially with the jump from one console generation to the next. And especially that the recent generations of NVIDIA cards have been nowhere near as long-lasting as the 900 and 1000 series were. But Starfield is an outlier even by those standards. It has never put any real pressure on my CPU or GPU, it’s all been entirely on the speed of the harddrive.

    Running it on an HDD was such a bizarre experience. The game would freeze for about 5 seconds every minute or so, and on initiating any dialogue with NPCs it would stutter for just a moment. NPC dialogue would also be out of sync with their animations, which is to be expected with the stutter. The weirdest part was how the music would stop playing suddenly and the game would go completely silent for about 10 seconds while it was still running smoothly, before all the sounds that had happened in that timespan played out suddenly, like they had been queueing up while the game figured out whether or not it wanted to play them. For this one particular game to have these kinds of issues - especially considering how partitioned the game world is by loading screens - says that the issue lies in the optimization of Starfield and not the specs of my PC. Especially since they all stopped when I migrated the game to an SSD I have plugged into an external SATA dock hooked up over USB C.


  • The fact that it literally can’t run on a normal HDD is baffling to me. The game is so poorly optimized that not only does it require an SSD just to run both the graphics and audio smoothly and in sync, but the recommended settings for my 2060 are everything as low as it can possibly go. I got roughly a decade out of my 970 before it truly started to show its age, but my 2 generations old card is barely good enough to run this game?

    And don’t even get me started on how I keep feeling like I’m playing Fallout 4 because so much of the music uses the same underlying score of the music from the reveal trailer. The number of times I’ve heard those rising notes from the leaving the Vault scene in Fallout 4 in my 3 hours in Starfield…



  • I may be remembering that wrong, as it was before my time, but I had heard that people moved to cable for the same reasons that people moved from cable to streaming services. You bought one cable package, it gave you access to everything, and there were no ads. Then came the ads, and eventually, the packages you have to buy in addition to your cable subscription for the channels you actually care about.


  • Khotetsu@lib.lgbtto3DPrinting@lemmy.world*Permanently Deleted*
    link
    fedilink
    English
    arrow-up
    2
    ·
    11 months ago

    I think they mean that because of the unique process that 3d printers use to create something, stuff that can be made easily on a 3d printer can’t be replicated through other manufacturing techniques, and vice versa. For example, I designed an earring that is 1 solid object, but made up of 3 separate moving pieces; like links of a chain that have no split in them. This would be an impossible task for any other kind of manufacturing process. It would be like making acar engine all at once, rather than having to make the individual parts and then assemble them afterward. You can have gaps and cavities in a print that you could never have in a cast or injection molded piece. But this method means that you also have to worry about things that you wouldn’t using more traditional manufacturing techniques.


  • And the irony is that people switched to cable for the exact same reason. They got tired of the nonsense that broadcast TV pulled with subscriptions for different channels and all the ads and everything, and went to cable because you paid one bill for every channel. Then, everyone moved to streaming because you had to buy 50 different cable packages for the one channel on each you actually cared about, and there were just too many ads to deal with, etc.

    Something something, those who don’t listen to history are doomed to lose profit margins or whatever.


  • Steam doesn’t let you actually rate a game; only recommend it or not. So, a game may be a 7/10, but if people can’t recommend it for something like its monetary practices or frequent bugs/crashes, then it can end up on that list. That low rating doesn’t necessarily mean people think it’s the worst game on Steam, but rather that only about 10% of players think it’s worth playing. Though, it’s also worth mentioning that it has something like a 1.2 rating on Metacritic. It’s generally considered a worse game than its predecessor in many aspects (including the readability of its characters, apparently. I guess they made some changes to the original characters’ models that made them less identifiable?), and the reasoning behind shutting down the first one for this new free to play model was canceled. It’s also been having issues with player attrition leading up to the Steam release, so the complaints don’t seem unwarranted, but this probably wouldn’t be happening if these players had some other outlet for their grievances.




  • I’m somehow in a similar yet completely different boat from you. My feed under all is made up of like 5 communities - memes, lemmy memes, 196, linux memes, and programmer humor - with guest appearances by politics and technology. Regardless of what I set the filter on my feed to, I have yet to see a single piece of porn crop up; and I had to specifically find a search tool on my pc to find some communities to subscribe to like an r/foodporn equivalent just so I would at least have some stuff pop up on my phone with some more variety related to my interests.

    This is probably all related to Lemmy being new and not knowing how to get the most out of the app I’m using (and that being new as well), but as of right now I’m largely using Lemmy the way I used to use Twitter X or something rather than how I used to use Reddit. As a time waster rather than a place where I got invested in the communities I interacted with.