Whose your favorite out of all the doctors at the Big MT?
LemmySoloHer: Across the Fediverse
Whose your favorite out of all the doctors at the Big MT?
No announcement or confirmation from Night School Studio regarding GOG, Steam, the Playstation Store, or the Nintendo eShop as of yet. My guess is they would give a decent warning announcement if it were to leave those outlets as well, but regardless I did download my copy from GOG to my backup drive just in case.
This is well presented and thorough, I gotta say he does a fantastic job at actually showing the big differences that make it really clear once he gets into it. I expected a lot of the Sega hardware to come up but was surprised to also learn about the current gen version of Super Monkey Ball vs the original.
I’ve got family members that have loyally progressed through this game over the course of years and they absolutely love it still. Great music throughout.
Cal: “You’re indeed brave Scout Trooper, but the fight is mine.”
Scout Trooper: “Ohh, had enough eh?!”
Cal: “What? Look, you stupid buckethead, you’re stuck in a wall!”
Scout Trooper: “Just a flesh wound!”
Definitely one of those games with incredible background designs that are worth just stopping and looking at sometimes. It’s one of the few games I’ve gotten 100% achievements on and a large part of that is I can treasure hunt a long time when the scenery gives me something stunning to look at.
These are my sentiments exactly, very excited to see this getting closer to release. If I had to sum up my feelings of enthusiasm, I’d quote Lea’s joyous line: “Hi! Lea! Hi!”
CrossCode has some of the funnest and most satisfying mechanics of all time for me, and seeing that same kind of slick combat and use of powers for exploration seems like they kept everything that made it so fantastic while creating something new that’s dripping with style.
Since CrossCode also had one of the most emotionally effective uses of story pacing for me as well (and because I loved Lea’s limited access to a full vocabulary and the excitement when Sergey would break his way through the communication system so she can access a new word), I’m very curious what it’s going to be like with a protagonist that speaks in full.
Aside from the joy of playing Injustice as a comics fan, I really really enjoyed that I could find something fun about playing each character. My top 2 are definitely Green Arrow and Batgirl, but it starts to get harder to choose from there. I definitely would also put Solomon Grundy and Batman up there too, I totally get why you have them in your top roster.
I never owned Injustice 2 and unfortunately didn’t get to play enough of it to choose, let alone get to try all the awesome new characters they added. I’m sure a day will come at some point where I finally get a real upgraded gaming experience and can then get the sequel for myself!
It’s always nice to see someone else that really liked Dead Money! There’s something really intriguing about the challenge of surviving the Sierra Madre without all the fancy gear and weapons I’d been relying on for so long. Assembling the ragtag team of prisoners was fantastic too – Dog/God, Dean Domino and Veronica’s-very-own Christine was quite the cast. The only thing I didn’t dig about Dead Money was the VATS glitch with the Holorifle that causes the game to get stuck in the VATS combat animation with no way out. I didn’t confirm it as a bug until the third time it happened (but luckily after the second time I was smart enough to save immediately before testing the rifle in VATS again to see if that was the cause).
Follows-Chalk is a homie for life! “Like the shadow of a ghost” is one of the great sneak-mode lines.
I just used the built-in spoiler controls on the Eternity app which appear fine on there but must not be set up to work outside of the app?
Whatever the reason, thanks for the heads up! Turned my laptop back on to edit it as an extra precaution since I’ve never had a problem with the browser style controls.
I loved the different story paths and choices for Honest Hearts. The history of the tribes,
Joshua Graham, Yao Guai, accepting the vision quest and fighting a ghost
, such a blast.
And with the Wild Wasteland trait
you get to meet my boy Two-Bears-High-Fiving
.
“Goot”
indeed Two-Bears-High-Fiving. Goot indeed.
“Captain, we now have the materials necessary to upgrade the ship!” -Adéwalé after every naval battle even when it’s not true
I know of the Genesis game but never played it (though I do own the newer titles in the series), but did some digging to see what I could find to answer your questions:
Am I imagining this games difficulty? I feel like I am making little progress and I’m always getting ganged up on. / Does this game require a lot of grinding or repeating tasks before moving on?
Everything I’m finding is saying yes to both, with the grinding resulting in the increased money, stats, contacts, equipment and practicing/refining your own strategy for completing runs. Luckily, there are multiple strategies for “quick” grinding, and certain equipment and stats that really help whether it be just straight up powerful stuff or specifically helps to deal with pesky foes like ghouls. Because there are different sections to the grinding with different strategies to doing it efficiently, I’ll leave the specifics out since they get a little spoiler-y in case you want to figure it out on your own. But, do let me know if you’d like me to reply with specific strategies that may be seen as too much of a walkthrough or too spoilery for some (they don’t seem like gigantic story spoilers or anything so if the grinding gets too tedious and you stop having fun, they might be worth knowing about).
Should I be killing these innocents I see on the street? I try to get shadow runs but they seemingly always involve killing ghouls, which bend me over and spank my samurai butt. I’ve put my morals on hold and have been tediously murdering the population for the little nuyen and items they have.
Luckily the Karma explanation section on the Shadowrun strategywiki actually explains this pretty well. I went through it and it looks like a straight up explanation without story spoilers so I feel comfortable just linking it here for you: https://strategywiki.org/wiki/Shadowrun_(Sega_Genesis)/Karma#Karma
-is the samurai class the all-rounder character or should I just restart as a shaman or netrunner?
I found a really good explanation on the Shadowrun wiki: https://shadowrun.fandom.com/wiki/Shadowrun_(Sega)/Archetype. Thankfully this also gives a much needed explanation of the differences between classes without spoilers. It seems like this info is very important to know upfront depending on what your playstyle is like.
As far as the game itself, I did not play the genesis version but definitely looked into it after I got the Shadowrun trilogy that GOG games gave out for free a few years back. From what I found, the Sega Genesis version is superior to the SNES version in a few ways but a lot of people enjoyed both. I really like the style and concepts presented in the series and the newer Shadowrun trilogy seems to have taken all of that and improved on it, with each game getting better and better at giving the experience intended. I’d say it’s worth taking a look at if you enjoy the Genesis game, or if you really like the elements of the Genesis game but aren’t enjoying it so much, the newer series might be what you’re looking for.
Edit: Spelling, grammar and formatting.
Edit 2: Also, here is a link to a PDF of the original game manual for the Sega Genesis version, which helps navigate the UI and buttons, etc., just in case you need it since manuals were kind of a big deal back in the day!
Ah now I see it, thank you!
I might sound like an idiot but what is the thing in the center of the photo used in this article? At first I thought it was someone in a black robe and black veil making their case to the council which upon closer inspection can’t be true, then looking closer it looks like a filled trash bag in the middle of the council which makes even less sense.
What am I looking at here?
Disco Elysium is a fantastic one. There are an insane amount of choices that shape how you go about the investigation of the hanged man and ultimately what happens beyond that investigation. Choices of who to side with, how to side (openly or playing multiple sides, etc.), choices that ultimately define what kind of detective you are (by-the-book boring, superstar douchebag, violent tough guy, Sherlock Holmes-esque genius, etc., including my favorite: Twin Peaks Lynchian detective that bases their decisions off of dreams, intuition and imaginary conversations with the dead body), and even how failing or succeeding at something can lead to progress in very different ways. If you fail to hit that person you tried to punch, or miss that shot with your gun, or utterly fail to convince someone to help you, you progress through in very different ways so that failing your way to the truth is just as satisfying and entertaining as succeeding your checks to get there.
And of course Fallout: New Vegas. Whether you choose to support the New California Republic, Caesar’s Legion, Mr. House, or a truly independent New Vegas, none of them are perfect. Each succeeds in an ideal society in some ways but completely fails at others, leaving you to decide which imperfect system you feel is the right one for the world instead of shoving an obvious answer in your face.
When it sunk it that reversing time was more than just a clever puzzle mechanic, I did a lot of self reflecting.
If you haven’t checked it out, I highly suggest the game Disco Elysium. It’s similar in that the more beautifully-written context you learn about, the more it transcends the plot and explores the themes. You can check out a playthrough of the first parts of gameplay to get a taste of its writing style but it continues to evolve as you level up the voices of your own conscience to the point of genuine wisdom or sheer madness (or leave them oblivious which is also fun).
Mobius is pretty fascinating and Klein is hilarious! They all have their own quirky charm that makes them all fun to interact with, though I’m partial to Dr. 0 simply because it’s the same guy that voiced Dr. Venture on The Venture Bros. and the Wild Wasteland trait has him reference the “giant walking eye” as a nod to the show.