Nubby’s Number Factory
I make games
Nubby’s Number Factory
survivors.wiki *
This person is not localthunk. They just posted the link.
Also interesting, in Ukrainian, the U is pronounced “oo”, so if we said it the way they did, it would be “an Ukraine”.
Oh, here I see the problem, the N isn’t supposed to be there! It’s supposed to be “A nice napple!”
2d10 would be used if each arrow had a 10% chance of being cursed. But that’s not the case. There are 10 arrows, five are cursed, and 2 are selected. Therefore the first arrow would have a 5/10 chance of being cursed, while the second selection would have either a 4/9 or 5/9 chance of being cursed depending on whether or not the first arrow was cursed.
To solve this, requires using combinatorics. There are 10 choose 2 (45) ways to choose two arrows, of which there are 5 choose 2 (10) ways to choose 2 arrows that are non-cursed. This works out to be 2/9 odds to pull two safe arrows. Which means you need to get funkier with the dice.
Yea same issue on my end. Seems the balatro dev didn’t set up the shop properly.
Yea, that’s specifically not transparency. Megaman X 4 had actual transparencies, which you can see here with the glass tube, next to a spotlight using the dithering method.
Sorry, that’s almost it but they don’t emulate hundreds or thousands of frames, you’re right in thinking that would be implausible. Basically what happens is retroarch makes a savestate every frame and keeps a running list of the last few. When you press a button, retroarch will load one of those states from a few frames ago, press the same button then, then disable video and re-emulate those “rewound” few frames in fast forward. Then once it’s caught up to the present it re-enable video rendering. The end result is that you see the effect of your input happening the frame after you press it, instead of the normal input delay of 2 or more frames. It’s pretty neat. But yea, this means that they’re only emulating an extra 3-5 frames or so not hundreds, and they only have to do it when you press a button, not all the time.
Why do you even have frameskipping enabled on a snes game? Surely you can emulate it at full speed?
You put Banjo Kazooie on your worst list and Minecraft Legends on your best list? Hard disagree there bud.
I mean yea, that’s kinda the whole point. It’s literally set in the D&D universe.
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Hmmm, I wonder what major event occurred in 2016… Lol
As someone who’s never conducted an orchestra or driven a manual, this simile doesn’t really help at all.