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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Yeah it was the moment when I realized Lies of P reminded me of playing Sekiro when I stopped lol. I’m just disappointed they make you have to parry. Not parrying lead to me getting combo locked during that first carnival boss so many times. Getting hit multiple times without being able to dodge or parry after the first hit was annoying.

    Heard that the game has a dodge/roll upgrade a bit farther into it but I just didn’t have it in me to deal with more of the parrying to get that far.

    Grateful the game was on gamepass so I was able to check it out before buying it. Hopefully my friend that’s 100% Sekiro will give it a try soon. He might enjoy the combat more than I did. He never dodged in bloodborne but instead stood still and just parry’d the bosses until it worked lol.


  • Mr_Buscemi@lemmy.blahaj.zonetoGames@lemmy.worldLies of P - Discussion
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    1 year ago

    I tried the game for a few hours but I just couldn’t get into it.

    Something about the dodge mechanic was not feeling right and I hated the overreliance on blocking/parrying. It’s the one mechanic I’ve hated in all soulsborne games and never used when beating the games.

    Also noticed how some enemies seem to have their attacks rubberbanded onto you even when you dodge.

    Realizing I would have to rely on the parrying for the whole games was what made me finally stop playing today. I just don’t find that fun or enjoyable.

    I’m hopeful that they can rework the dodge more, but that was also my hope from playing the demo too and I still don’t like it as it is now in the full game.