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That’s on you then.
That’s on you then.
“Why are there so many comments removed in this thread?” is a legitimate question.
This is basically a smear campaign
If showing failures in moderation constitutes a smear campaign, maybe don’t go banning people because they disagree with you.
You can simultaneously be in both chambers, that’s the nice thing about federation
Not if they ban you for asking the most basic of questions about moderation, or for having a different opinion.
Banning people for having different opinions is bad.
It’s not that simple though due to the Federation. The .ml community are blended together with everything.
Asking for more reasonable moderation isn’t a big ask.
OP isn’t taking issue with that. They’re taking issue with the CPP/USSR apologetics.
Void star labs/Zach Freedman moment
If somebody gets access to your system, they could use that to blackmail you, and/or frame you for distributing said media.
“Give us $X, or we leak and distribute Y media on your behalf, and you will get sued by the corporate goons for shit loads of money”
The only real solution is to completely overhaul IP law, and/or nationalizing funding for the arts. If we’re gonna keep corps that own/produce media, then they should have a very short and limited amount of time to distribute it before it becomes common property of the people.
I was in a similar boat. Luckily they didn’t ask me if I believed in god during the actual board of review, so I got my eagle in the end.
Still a super shitty aspect of scouts.
Best case scenario, they learn from No Man’s Sky with what few devs they have left. Worst case scenario, the game remains shit, and we all continue to enjoy modded to hell KSP 1/Juno/etc.
These two options are only symptoms. The actual problem is systematic, a result of a FPTP electoral college, capitalism, basically non existent anti-corruption mechanisms, etc.
Even if we scrape by and avoid the wannabe dictator this time, we’re just going to be in the same situation next time unless we fix these inherent problems.
Revolution more often than not results in authoritarianism, and is therefore just as hopeless.
Probably not. At least anecdotally, my anti-vax mom is just as opposed to regular shots as nasal sprays, if not more.
It’s not like we wouldn’t use other ones if the area suddenly became unusable. Sure, it would be expensive. But hardly a need.
Not looking to be antagonizing, as you’re correct those are the reasons. But it should be said that they are stupid reasons. We should be weaning off oil as quickly as possible. The second point is in a lot of ways a hindrance, as shipping zones means shipping away manufacturing jobs.
And none of that is worth the price of war, or supporting genocide.
it was an attempt to rescue a 14 yo boy kidnapped yesterday (who’s beat up body was found today)
Bullshit. Setting cars and homes on fire, stealing sheep, shooting people, and blocking ambulances isn’t a rescue attempt.
I’m very sorry for your bad user experience! What you’ve described, sounds like some basic user errors which would’ve been easily solved by sticking to good modeling practices
The most egregious issue I had was in trying to loft between two faces, such that the curve between the faces was a 3D one.
In Fusion360, it’s pretty damn simple, you click the first face, ctrl+ click the second, then select the loft option. Then it’s pretty much done.
In FreeCad/Ondsel, in trying to look up a tutorial to see how such an operation is normally done, the only tutorial that got me remotely close was this one.
https://www.youtube.com/watch?v=fv53D00KdGQ
Following the tutorial would lead to errors, crashes, and even if it had worked, it is such a painful way to do this operation.
So this isn’t simply an issue with bad modeling practices. Maybe it’s a terrible tutorial and there is better options out there. But the ease in which it is possible to do this task in Fusion360 should be the gold standard.
They fundamentally solve the Topo-Naming-Problem I propose to try again after the next release.
I’m not super familiar with that problem, as it has been a minute. But I might try to give it another go at some point.
I don`t know the #Onsel fork. In what way does it differ from #Freecad or Freecad from #realthunder?
From a user perspective, it has a much more friendly UI in my opinion. When you click on an object, it displays a list of all possible actions you can take with said object. That to me was a huge upgrade over the base FreeCad implementation.
Fusion360
Tried out FreeCad/Ondsel, and just couldn’t get it to cooperate. Trying to do even basic changes would constantly result in errors/crashes. I spent maybe two weeks trying to make a single model. Then I tried making the same model in Fusion360 and was done in an half an hour. Granted, there is a huge difference in experience level here between these pieces of software, but still.
So I think my best bet for now is a jailbroken copy of Fusion360.
Then go by muscle % x body weight or something.