

I’ve been riding Adventure Capitalist on my PS5, which doesn’t really require fast clicking. But it doesn’t have the events, so it’s been kind of slow going.
I’ll probably pick this up so I can forget about it for a month and then update.
I’ve been riding Adventure Capitalist on my PS5, which doesn’t really require fast clicking. But it doesn’t have the events, so it’s been kind of slow going.
I’ll probably pick this up so I can forget about it for a month and then update.
This headline would imply that PS4 users are upgrading to PS5 at almost the same rate that they upgraded or moved to the PS4.
Honestly, it’s pretty surprising considering the PS4 is still kind of a current console. I’d think a lot of people would be satisfied staying with the PS4 and still getting most of the games that are coming out.
I plan on trying out the PS2 emulator on my phone since I have a Backbone. Maybe when I get my next phone upgrade, my old phone will be a dedicated emulator.
Rogue Legacy
I would love FF8 if they could keep it faithful. But I’d be worried that they would overhaul it instead of tweaking it. The level scaling isn’t a problem, they just need to call out that it makes traditional grinding unnecessary.
Drawing doesn’t need to go away. Just make it one full draw (100) and remove it from the enemy.
Oh, and make magic more powerful so it’s useful to expend.
All I wanted from the remake was character models that didn’t look like cartoons and a leveling system that didn’t punish suboptimal builds, and by God that’s what they delivered.
People keep clamoring for a Morrowind remake, and I disagree. It’s perfect the way it is. Oblivion NEEDED this.
All of the games have scaling of some kind (at least Morrowind and Skyrim do). Just as long as they make suboptimal builds viable rather than punishing, that’s all I need.
I’m hoping for remake. The game needs to abandon (or at least rework) their level scaling. It’s by far the worst implementation it that I’ve ever seen.
Then make everything less orange, shiny, and bulbous.
I’m glad I got my (second) Anbernic earlier this month.
I think that was the only full price I’ve bought digitally, because my friend and I wanted to game share and play together.
MMO shooter seems like an undeserved concept. Buy I guess you have the scope of Defiance with the polish of an MMO. Or you have the scope of Destiny and the polish of a normal shooter.
Mag
There’s something so special about the command structure, having your own squad v squad, while a whole other battle is taking place around you. But also that you could be pulled for extra resources if needed.
I tried Hell Let Loose, but it’s too chaotic and open.
I beat the entire thieves guild quest line starting at basically level 1 by using the strategy of “run fast”. There were some major flaws that kept me from loving that game properly, so I’m hoping it’s more user friendly with the remake. But I could definitely see a lot of charm in it.
If it isn’t one of the ugliest games I’ve ever played though. Why is every character a shiny, pudgy, orange?
MMOs charge indefinitely.
I’ve never heard someone verbally say “PSX”. Does that happen?
I assume people were worried about them pulling an Xbox, especially since they are largely the same concept.
I don’t like the idea of a game that can’t be played long after the servers have gone down.
But I’m glad that it can still be traded or sold after purchase unlike what Xbox tried to do.
Playing one of the big multiplayer arcade cabinets like Simpsons or X-Men was the original couch co-op with whoever was at the arcade not playing pinball or pool.
I bought the 4-Player co-op X-Men arcade cabinet from Arcade1up and it’s been a blast playing it all the way through with my son.
Most awe inspiring: Morrowind
Most depth of interest: Final Fantasy X
Most emotional impact: The Last of Us
Bloody scenes? The whole game is made up of bloody scenes unless you’re intentionally avoiding doing the finishers. And even then it’s just less so.
12 isn’t