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I don’t work in the industry and I could be way off here. But aren’t some of the developers hired on as a type of contract worker to finish a big game and well aware that if the next project isn’t lined up perfectly, it’s impossible to house that many employees. That’s how our construction industry is. Companies have to hire on and then trim the fat as needed.
First time I played Myst in 93, that was mind blowing. I didn’t see that level of graphics for a long time after that.
Also a friend let me play Half-life Alyx when it first released and it seemed to be a monumental shift in what gaming would become…… it wasn’t or hasn’t yet, but it blew my mind at the time.