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Joined 6 months ago
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Cake day: March 4th, 2024

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  • That first part reads as “get rid of everything I don’t like.” I fundamentally disagree and so do the devs. Their core design philosophy was that it was 1 cohesive world. It should stay that way.

    They did start balancing weapons between game modes through design. Making perks take kills streaks or rapid kills, or by picking up drops from killing monsters, etc. Things that activate perks that can easily be completed in pve, but not so easily in pvp.

    Their biggest problem, frankly, was that they didn’t do d3 or sunsetting anymore. The game got too bloated and unmanageable. You didn’t need new loot to do new activities and they just got stale. I agree they shouldn’t have removed all that content, and the story should be replayable, like in D1… which, had they released a D3, that content probably would have existed in D2 still.




  • Yeah pretty sure that’s a war crime under the Rome Statute. Emphasis mine.

    The law applicable in international armed conflict forbids “mak[ing] improper use of … the military insignia and uniform of the enemy …” (Art. 23(f) of the Hague Regulations of 1899 and 1907; Art. 39 of Additional Protocol I; Art. 8(2)(b)(vii) of the Rome Statute of the International Criminal Court). Not all uses of enemy uniforms are prohibited therefore; only “improper” uses. For example, wearing enemy uniforms in order to flee the fighting or escape capture does not run afoul of the law (U.S. Department of Defense Law of War Manual § 5.23.1.4). On the other side of the spectrum, engaging in attacks while wearing the uniform of the enemy is flatly prohibited, as affirmed in the treaty law and numerous military manuals (see here, here and here, for example), and is a war crime under the Rome Statute.