Don’t talk shit. One does not hear of Abraxas by accident.

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I call them “man on horse” simulators. I think open worlds have generally gotten a bit bigger than they need to be – I remember feeling like FFXV was actually very empty, despite being massive, and while Skyrim is beloved, so much of current replay has been slogging through massive amounts of nothing. I tend to wish open world games were somewhat smaller but denser, with more variety instead of huge, empty terrains of sort of bad-feeling, filler quests between the good ones.